Pace of Carnegie

Unreal Engine visualisation work done for Kasa Digital on the Pace of Carnegie project in 2017.

Responsibilities were Material and Texture art as well as some modelling and some technical art (lighting and shaders). Over the three months I worked on this with the Kasa team I updated and upgraded most of the materials as well as helped with various Environment Tech Art and Modelling.

These screens and vids are from the Desktop version of this visualisation installation, but it was designed to run on VR in the building office for pre-sales.

Credit to Kasa Digital for the opportunity and for being able to provide me the files to upload long after I had forgot to get them!
https://www.kasa.digital/